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The Big Data Blog


An Interactive System for Dual Narratives
OVERVIEW The project explores an interactive storytelling system using gesture tracking technology to let audiences phase between two perspectives in the same story. The logic allows them to blend between two perspectives using hand tracking, while switching between different chapters using the "pinch" gesture. THE CHALLENGE The project presented a self-imposed challenge to develop a system that facilitates non-linear storytelling using gesture tracking technology, continuing
Aug 8, 20253 min read


Spatial Visualization Tool Using MR & ML
Focus Areas: Creative Technology, Interactive Learning Platform: PCVR, Mobile VR Tech Stack: Unity, YOLO, Blender Role: XR Experience Designer, Technical Artist Status: Conceptual This document is a proposal for the development of a interactive learning experience that leverages developments in the field of Mixed Reality and Machine Learning technologies. The experience intends to give students the ability to transport themselves to a different time period by interacting with
Jul 12, 20254 min read


A Guide to 3D Environment Design for VR
Since its inception, the goal of a Virtual Reality simulation has always been to suspend disbelief in its users, masking the physical with the virtual. Over the years, the technology has evolved to feature photo-realistic visuals that blur the lines between what is real and what isn't. This article aims to give creatives the best practices to follow when building environments in VR. The article demonstrates how one can systematically approach the design and development of a v
Apr 9, 20258 min read


Navigating the Stormy Waters of Interactive Storytelling in VR
Developing a VR experience has always been daunting for many reasons, be it the pressure of crafting a novel concept or narrative or developing a ground-breaking but intuitive mechanic that elevates user experience and playability to the next level. With the increased interest in interactive storytelling experiences over the years, creative practitioners have begun experimenting with immersive storytelling techniques in VR, giving their audience a certain amount of agency to
Mar 3, 20257 min read


Exploring the Afterlife in Virtual Reality
The afterlife has always been an important area of interest amongst humans, with many religions such as Buddhism, Islam, Christianity and...
Nov 1, 20245 min read


Consistency in an Immersive Experience
In recent times, immersive platforms such as augmented reality, virtual reality and mixed reality have enhanced experiences made by...
Nov 1, 20244 min read


At the Threshold of the Afterlife
OVERVIEW At the Threshold of the Afterlife is an interactive narrative experience in which the participant embodies a departed soul reflecting on their past life in limbo between the physical world and the afterlife. The prototype was part of my final project of the Immersive Media postgraduate course at Liverpool John Moores University. The prototype served as a means to explore interactivity and agency in a cinematic experience and their ability to elevate audience engageme
Sep 3, 20243 min read


Procedural Sky Setup for Blender
Product Type: Digital Asset Use Case: 3D Environment Design and Development, HDRI Generation Software: Blender 3.0+ The setup provides users a means to create custom sky setups using procedural shaders in Blender. To download the product, click here.
May 4, 20241 min read
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