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The Big Data Blog


Procedural Prop Generator for World Building
OVERVIEW Role Technical Artist, Programmer Project Type Procedural Tool for 3D Environment Production Platform Unreal Engine 5 Contribution Technical Art, Programming Technologies Unreal Engine, Blueprint Scripting Status Ongoing As part of my ongoing development in technical art, I created a tool in Unreal Engine that generates a random prop from a collection of assets, allowing users to manipulate properties such as its orientation and scale. The tool was built to automate
Mar 12 min read


Virtual Showroom for Godrej
OVERVIEW Role 3D Design & Production Art Lead Project Type Interactive 3D Showroom for Marketing Platform Web3D (Desktop & Mobile Web Browser), AR Contribution 3D Environment Design & Production, Optimisation Technologies Blender, Threejs Editor, React Status Completed & Deployed The virtual showroom was developed to showcase Godrej’s range of door handles and locks in an interactive environment on a browser-based platform. The project’s objective was to drive product engagem
Jan 29, 20242 min read
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